Federico Bianco Prevot

Programmer at Ubisoft Milan

Profile

Engine Programmer
Computer Software | Milan Area, Italy, IT

Summary

I am a software engineer working in the game industry. I’m interested in everything concerning game engine development, with a special love for 3D graphics.

I am highly motivated and enthusiastic, hardworking and I have a very high attention to details.

I have completed my academic studies in 2007 at the Polytechnic of Turin where I obtained a BS in Computer Science Engineering
Specialties: Xbox 360, GPU and multicore CPU programming, Data Oriented Design; Program profiling and optimization.

Experience

  • 2009 - 2011
    Engine Programmer / Ubisoft
    Raving Rabbids: Alive & Kicking [Microsoft Xbox360 & Kinect] 2011
    • Augmented Reality
    • Optimizations and Profiling.

    Motion Sports [Microsoft Xbox360 & Kinect] 2009 – 2010
    • Testing the feasibility of switching to a new game engine.
    • Integrating proprietary X360 APIs.
    • Profiling and optimizing the rendering pipeline.
  • 2008 - 2010
    Gameplay Programmer / Ubisoft
    We Dare: Flirty Fun for All [Nintendo Wii]
    • Developing the gameplay of a major part of the game.
    • Developing the game flow.
    • Developing the user interaction with the game UI
  • Jan 2008 - Oct 2008
    Programmer / BFP Consulting
    Developing a code generation utility in Java.
    http://www.bfpconsulting.it/Sar-K/
  • Jan 2008 - Oct 2008
    Programmer / Reply
    Developing a Intranet application for FIAT Powertrain in PHP

Education

  • 2001 - 2007
    Politecnico di Torino
    BS in Computer Science Engineering
  • 2005 - 2005
    University of Cambridge
    First Certificate in English in English
  • 2002 - 2002
    University of Cambridge
    Preliminary English Test in English
  • 1996 - 2001
    ITIS Enzo Ferrari, Susa
    Perito in Electronics and telecommunications

Additional Information

Honors:
ATI SMARTSHADER Competition – 1st Prize with "TV SmartShader" March 2004: An ARB_fragment_program that mimics an old green screen TV with ghosting, rolling and generally poor reception issues. http://www.beyond3d.com/content/articles/85/4
Interests:
Multi platform programming, Real-time 3D graphics, Photography, Everything concerting bleeding edge technology

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