My Static Self
Updates
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I neeeeeed to see some gameplay footage. cc @_resetgame
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This first person puzzler looks fucking gorgeous. Screenshots are apparently real-time. http://t.co/F9DQG5Gb #reset
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@tomorrowevening damn straight.
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I just drank half of my coffee black before noticing. I hate black coffee. #dazed
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Almost $600k in 12 hours. That has to be a record. http://t.co/kaYRYIGW
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3 hours, almost halfway funded to $400k. Nuts. http://t.co/kaYRYIGW
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@simonconlin I could do without him.
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Looking good Bourne, looking good. http://t.co/VzLzhkqD
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@rafaelrinaldi I prefer the former. I loves me some camel case.
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I love this tool, great for viewing minified js or json ~ http://t.co/jDwTnqi9
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Although the official Twitter app looks much nicer.
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Finally! I can't stand the crashtastic Twitter app. RT @tweetbot: Say hello to @tweetbot for iPad. http://t.co/zvM3tCUQ
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@imjameshall @Affan @a_belina @chesebrough_j @dotjpeg @jlax Pro bono? For a casino? I'll vote you for that one ;)
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@Seantron nope, 6 emails and counting, 2 unique.
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@awhite @jaymoretti restaurant finder/review apps can fill that void.
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@JayMoretti @awhite meh, there's very little mobile specific flash content anyway.
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@JayMoretti at least chrome will still run canvas ;)
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Prepared for the long haul. [pic] — http://t.co/vuYSYILU
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Lovely, my building is executing its weekly dump of exhaust fumes through the ventilation. Dizzy and high in 3…2…1…
Posts
Little Bugger Lite just went live today in the App Store. You can now play it for FREE!
You can download it from iTunes here
Little Bugger is now on Twitter! If you’d like to get game specific news & updates be sure to follow http://twitter.com/alittlebugger.
This shows what you can expect from the first version of Little Bugger. I’ll be submitting this build to Apple within the next week and will hopefully be live in the App Store relatively soon.
Little Bugger 1.0 [Gameplay/Features] from My Statik Self on Vimeo.
Closet will be on sale ($1.99) for the holidays until the end of the decade.
I’ve submitted the 1.3.1 update for Closet which should help out users with a high number of items, hundreds that is.
This update adds another method for creating an outfit. It’s identical to the current Item Grid method with one exception. It starts you out with no item categories added instead of all item categories. This will help with any memory issues that might occur when you have hundreds of items because every item gets created at once in order to create the “grid”. With this new method you can manually add the categories you want to use so you don’t have to “blank out” the categories you wish to exclude.
This update also makes the existing Item Grid a little easier to exclude categories. Currently you have to scroll each row all the way to the left to exclude it. If you have a lot of items in that category it could get annoying to do this over and over. So now each row starts out excluded so you can focus on the categories you wish to use.
Here are a couple screenshots of the new options.
everythingiCafe recently reviewed Closet and gave it an ‘A’. Read the full review and great breakdown of the app here.
Just a quick announcement that Closet is on sale for $1.99 until the end of Black Friday.
I’ve been working on the title treatment for my next game Gnop Gnop (once Little Bugger is finally finished) and I thought I’d post where it’s at so far. This is the first draft so I’m sure it’ll change many times before I even start working on the game.
Just a quick little happy fact (for me anyway): Closet was mentioned in Lucky Magazines’ December print issue. With a nice little quote too:
“Of all the wardrobe-organizing apps, this is the best.”
Thanks Lucky!
Photos
I make stuff... here