I finished the new Tomb Raider last night. What an amazing game. I can’t stress enough how everyone should play this. It has great action, satisfyingly difficult puzzles and a great sense of accomplishment when throughout the game. Not to mention its absolutely gorgeous.
Besides all the things that make it a great game, it also reinvents a classic character we’ve had for years. No longer is Lara Croft an invincible, female Indiana Jones. She starts out as a regular (an attractive model, but with meat on her bones and seemingly enough space for all her organs) person, and throughout the game she gets the shit kicked out of her physically and emotionally.
She becomes a survivor. The game is brutal to her. She’ll often get 3 steps forward and then get pushed 2 steps back. Everything is a struggle for her, which makes it so that when you finish challenges you face in the game, you’re all the more satisfied with what you’ve done.
In the end she is scarred, filthy, and covered with her friends and enemies blood, but she makes it out alive.
I hope to see games use this as a shining example to help base their work on and I cannot wait to play another instalment in this newly imagined franchise.