Digital media type, now in The North. I play a lot of games and I'm also a member of The Florossoneri...
My pal Timothy Winchester (Follow Timothy on Twitter) publishes the lovely People I Know webcomic (Read it here.). He recently ran a week where he asked readers to send their pictures in for a boyfriend for the hapless Toby. Below is my entry for Boyfriend Week. Meet Shirley…
He is a bearded vegan pigmy diplodocus with a big heart.
He could be Toby’s boyfriend, he has one big arm that can dish out hugs, but can also give Toby a good old smack and knock some sense into him when needed (always)…Away from speed dating fictional characters he likes to take part in Tudor re-enactments and has an extensive store loyalty card collection.
His favourite colour’s hex value is #cc9999!”
In 2011, I produced the playalong game for ITV’s Red or Black? For 7 nights Ant and Dec invited 1000 people to make one simple decision – Red or Black? Over the course of ten spectacular rounds these 1000 people would be whittled down to one, who would then get the chance to spin for £1m live on telly…
Accompanying the show was an interactive playalong game, (designed and built by the chaps at Monterosa) that gave the audience at home the opportunity to make the same EXACT decisions as those in the show. Decisions such as picking Red or Black, blind picking a rubber duck or to even crack open a fortune cookie…
Unlike the players in the show the playalong players had lifelines, where they could flip their wrong answers and protect their winning streaks. They also couldn’t win £1million, they were just playing for honour and bragging rights amongst their social friends…
They earned these FLIPS by sharing their scores and inviting friends to playalong on Twitter and Facebook.
Direct to the presenters, and within seconds, simple stats were fed into the show. Real time info such as amount of players who predicted correctly, to the colour that the playalong audience in a contestants home town had chosen as they spanned for £1m…
Link: Red or Black? on ITV.com
Me and my XBox Avatar, not much difference between myself and virtual self…
I’m nothing like my Xbox avatar…
Got the stormtrooper helmet on the left as a present. Paid £4 for the one on the right…
The trackie top – £40 in real life, £2 on the XBox…
How is this any different to buying Street Fighter 2 for Megadrive/PS1/PS2/PS3/XBox and iPhone?
My 2010…
In 2010 I liked The Black Keys (discovered them through FIFA 11 – despite my mate Jack loving them for years), Best Coast and some of The Arcade Fire album. Bit of a poor year.
I finished Red Dead Redemption (didn’t like the zombie version), Assasin’s Creed 2 (nice engine, but got bored of it), Heavy Rain (Jason! Jason! Jason!). Downloaded Ilomilo and got a little freaked out by the giant spiders and the dead kid in Limbo…
I bought some Star Wars trainers.
I took too many photos with Hipstomatic…
Finally got Mad Men, devoured all four seasons in the space of a month. Who is Don Draper? Still haven’t finished Season Two of The Wire. Got well caught up in Downton Abbey and very excited about what’s going to happen this year there…
Got hooked on The Walking Dead, love that nobody is ever safe and also that no other comic book has made me gasp out loud whilst reading it. Just when you think it couldn’t get any darker it always does. Who are ‘the walking dead’? The zombies or the survivors?
Despite my part-time job as kid being on the fish counter at Tescos, I finally started liking fish, especially Monkfish and the fish finger sandwiches…
Discovered my addiction to Falafels, regularly getting lunch from King Of Falafel on Leather Lane market…
I scored a goal for The Florossoneri (after four seasons), it helped us win the Hackney & Leyton Football League Division 4 Title and made it into the paper…
Finally I managed to get my real name on a couple of web sites:
www.flavors.me/markowen
www.vimeo.com/markowen
Here are some doodles that helped shaped the minigames in the game, some made it in to the final version, others got tweaked, others didn’t make it at all…
Playerthree created the mini games, from shaving Kevin’s tache, stealing Derek’s gnomes, dodging trams, completing families, punching Mike Baldwin in The Rovers and many more…
Link: Corrie Arcade on ITV.com
I run a football team that plays in Hackney & Leyton Football League. We’re a pub team, and we’re not a bad football team… Anyways I had a play about in my notepad at designing a badge for the team… Our nickname is The Florossoneri (we play in black and red like Milan and we play out of The Florist Arms pub), so it’s very heavily influenced from a couple of Italian teams badges… It started off as a bit of a project to teach myself Illustrator, but then with a little help from a couple of pals I turned it into a proper badge… Essentially I’m a bit of a big kid… Just without a Maths book to doodle in the back of now…
Clive Tyldesley is your host as you try to master the dark art of taking a free kick and beat the World.
The aim was to make the web’s best free kick game, challenge players to ‘Bend It Better Than Beckham’ and then let them easily shout about scores across Facebook and Twitter. You can also challenge your pals to beat your score with Facebook Connect…
Game geniuses Playerthree played a blinder and built an awesome game that is pretty simple to play, kind of hard to master and has a bit of a cheeky underbelly. At the end of the day
Link: Free Kick Frenzy on ITV.com
Key projects:
Dancing on Ice: Score The Stars - Developed and produced the companion app for the ITV1 series, where the audience at home could score the dances in real time as they happen, feeding directly (just for fun!) into the show...
Red or Black - Developed and produced ITV’s first primetime event TV play-along game, working and collaborating with TV production, talent, sponsors and developers...
Ant & Dec’s Push The Button - A game to drive awareness of a new prime time Saturday night show. Using the social web to populate and promote the game. Included the first ever officially endorsed animated Ant and Dec characters and was also the first implementation of Facebook Connect on ITV.com.
Corrie Nation - Leading the next phase of development of the social game based on long running soap. Refocusing the game to increase reach and interaction with characters and gameplay.
Corrie Arcade - Using the 50th anniversary of Coronation Street as an opportunity to drive reach and add value to the programme. We gave the audience control of iconic Corrie scenes over the years in a game.
Free Kick Frenzy - This viral game on ITV.com’s World Cup site was one of the top performing pieces of content for the World Cup, with over 3.5m gameplays.
I’m A Celebrity Get Me Out of Here! - Using the bush tucker trials as a launch pad to get the audience engaging with the brand, this viral was monetised with video ads for the first time.
Led the team responsible for Nickelodeon’s Digital Services. Managing the development process from brief through to the delivery of innovative and distinctive content for local and international markets.
Encourage innovation and creativity amongst the team. Ensured effective collaboration between the Interactive team, Marketing, TV production teams, and third party suppliers, ensuring all content ideas were cross media, fully supported and met business aims.
Continuing to identify new technologies and opportunities for experiments including podcasts, desktop apps and user generated content.
Taking part in wider discussions on technology and children including presenting at the Showcomotion Conference and also participated in the Fast Track, a talent initiative from MediaGuardian Edinburgh International Television Festival (MGEITF).
Key projects:
www.nick.co.uk - Focusing on providing the audience a video rich, fully immersive experience appropriate to the children’s market by redesigning and rebuilding of Nick's main site that launched May 2007.
Nickheads - Interactive elements of synchronised Play-a-long quizshow on TV, iTV and online.
www.nick.co.uk/metv - me:TV - Website for show that made kids at home stars of the show, site included User Generated Content. 2007 BAFTA Craft Winner for New Media Developer.
www.nickjr.co.uk/video - Delivering the UK's first pre-school broadband video player.
www.nick.co.uk/ghoulies - Site for a new Saturday morning show, that expanded the Ghouliverse with bespoke games and videos.
www.nick.co.uk/kca - Site for the first ever Nickelodeon Kids’ Choice Awards in 2007 and also 2008. Collected over 3,000,000 votes, using both online and red button voting.
Heading up the team responsible for Nick’s three websites and iTV services. Developing microsites and online activities using both in-house and external resources.
Key projects:
www.nick.co.uk/turbonick - UK’s first streaming video service for kids.
www.nick.co.uk - Ongoing development of the site, including developing the first Nick IP games made outside of the US, relaunch of monthly newsletter and community sections.
www.nicktoons.co.uk - Relaunch of the site to totally let kids interact with the on-air look. Also developed the Fairly Odd Academy microsite that supported an on-air Fairly Odd Parents stunt. Kids got to design their own fairy and enroll in the academy to try and earn their ‘Gold Wings’ through a series of minigames.
www.nick.co.uk/binweevils – Oversaw launch of site that accompanied the on-air shorts. The site allowed kids to create their own Weevils, play games and chat to other Weevils in The Bin. It also launched in Spain, Sweden and Italy. Due to the chat mechanic kids could go on holiday to other bins in different countries and talk to other kids.
iTV Games – Produced over 20 iTV games/applications that sat on the red button on both Nick and Nick Jr.'s Sky Digital Services. Games with SpongeBob, Dora The Explorer, Blue's Clues and Fairly Odd Parents helped create the then market leading iTV services.
Nick Racer iTV game – Game that allowed kids to design tracks online (via a Flash App) and enter them into our track of the week competition. The winning tracks were then used on our iTV game Nick Racer.
Integrated Marketing Campaigns – Worked closely with both Marketing and On-Air Departments producing content that was used as a teaser on partner sites that drove traffic to nick.co.uk. Campaigns include Avatar, Unfabulous, Summer Sizzle, Genie In The House and Nick Jr. Join Campaign.
Part of the team that looked after and produced Nick’s sites. Several relaunches, one that saw us taking on the US look in 2001 and then reverting back to a more UK focused sites in 2003.
Key Projects
www.nickjr.co.uk – Relaunch of Pre-school site to include original and reversionned US content.
www.nick.co.uk – Several revamps of the nick.co.uk site that saw the focus of the site shift to a more games, competitions and show support focus. Highlights include developing voting mechanics for on-air stunts. Also produced my first chunk of flash games with external agencies.
Renford Rejects site - Worked closely with the writers of this comedy show to create a ‘Virtual Renford’. Also included one of the first streaming online premieres of a show before broadcast on TV.
Originating content for Nick’s website. Highlights included producing the website for BAFTA winning show Nick News.
Writing music, video games and film reviews, interviews and features for Nickelodeon’s teletext and AOL service.