Liam Frost

Posts

July 16, 07:00 AM

I decided to replay Mass Effect 1 and 2 as an evil character recently. The main reason is because in Mass Effect 2 there are points where you can interrupt a conversation which seem like a lot of fun but I didn’t experience these points because I was playing a 100% good character. Ever since Baldur’s Gate 2 where I played a good Paladin so I could get the +5 holy avenger sword I have always played good characters. So in my current play through of Mass Effect (1) I am nearing the end and my ‘evil’ character has more paragon (good) points than renegade (evil) points. One of the main reasons for this is because someone asks me for help the evil option is to tell them to get lost but I always feel like I’m missing out in both XP and story if I do that. Maybe this might change when I jump to ME2 but I find it funny that even though I aiming to be bad I cannot help but be good.

I think I’ll try the same with Dragon Age, my first play through was a goody two shoes character but Morrigan and Shale seem like much more fun character to hang out with so I’ll play again doing things their way.

February 16, 08:02 AM

I love my iPhone. This should not come as a shock to anyone that knows me. I also love checking out games on the iPhone platform as well, but what is interesting is the pricing model that the app store has settled into. In the early days the standard price for a “big” game was Eur9.99 which seemed to be an off-putting price point. What developers have found out is that as you reduce the price they  hit a sweet spot that people accept is value for the game, which for the customer means that there is great value to be had.

In the last week I bought 2 games that are available on other platforms this makes for interesting comparison.

First: Grand Theft Auto: Chinatown Wars

PSP Eur 32.49 Play.com

DS Eur 23.49 Play.com

iPhone Eur 7.99 Current

IPhone Eur 5.39 Special (this was earlier this week and what I got I t as)

Then last night: Plants Vs Zombies

PC Eur 9.99 Steam

PC Eur 13.49 Play.com

iPhone Eur 2.39 Current

June 30, 09:28 AM

For the last few years I noticed RoboSteel’s work around Dublin, in shop windows and such. It always looked cool but always presumed that it would cost millions because it was hand made and so intricate. So two weeks ago I was wandering through the Saturday market and saw that they had a stand, looking through the work I was not only amazed at the detail but the price for the work that goes into the pieces. I took a card that started to check out his website/twitter which have loads of great stuff. Then yesterday while walking to Sub Cities new place in Old Temple bar I saw he has an exhibit of his large works. This stuff is amazing, two Aliens a predator but what blew me away was the Optimus Prime. If you get a chance I would check this stuff out. It is just mind blowing.

June 30, 09:23 AM

I can’t watch shows like CSI or the like. Regardless of how I feel about the writing or acting it’s the portrayal of technology on the show that gets on my nerves. I know how the latest cutting edge in tech and like to think I’m up to speed in what can and cannot be done, and from what I can see 90% of what is on CSI is bull. The reason I thought bout this ran recently is because I started watching of a show called Burn Notice. The reason I started watching it is because it features Bruce Campbell who is a living legend. The setup is the main character is an ex-spy who is trying to find out why he got fired. But what impressed me is the use of technology nearly everything he have assembled on the show I could see working in the real world.

June 30, 09:25 AM

I saw Sacred 2 come out on PC and it looked like a fun hack and slash but didn’t grab my notice too much because I prefer to play those types of games on my consoles these days. Then I read some reviews for the xbox/PS3 release and they raved about the game worked so much better on the consoles than PC because you could sit down with mates and have a laugh. Sounded perfect. I picked it up so @zarkia and I could play together, I have been struggling to find some fun on screen two player game that we both could enjoy. @zarkia started playing the single player on Sunday and seemed to enjoy it a lot. Then we gave the two player a go last night.

It started out fine but a bit confusing. We didn’t know who could pick up items or open doors. We got over that and started to get into the game, then we found the killer “bug”. We could not trade items! So what happens is that when you open a chest or kill someone you do not know what you are getting then if you get a weapon the other person can use you can not give it to them. We even though that we could sell the item to a vendor then the other person buy it back but the vendors Items are different between the players. Looking online it seems that this is going to get patched but I don’t know how the game got released with such a blatant flaw. I’m debating if I should just wait playing multiplayer till the patch comes out but who knows when that will be. Its mighty annoying.

June 24, 06:46 AM

June 24, 08:01 AM

Spent the afternoon messing with wordpress blogs. Lots of fun and lots that can be done. Going to use one on my many domains (www.thefrostblog.com) as my blog test bed.

June 24, 08:01 AM

Liam Pickering
http://www.liamfrost.co.uk
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me:
http://www.twitter.com/liamfrost
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http://www.facebook.com/liamfrost

June 24, 08:01 AM

Project Natal was announced at this years Microsoft E3 press conference and has seemed to have gathered a large amount of main stream media attention. Now rumor has it that Natal will be the basis for a new Xbox console release. This has me very worried about gaming’s future.

This always has been Microsofts reaction to the Wii’s ridiculous success, which is fine as the Wii is making a lot of money right now. The problem I have is that it is a very different type of gaming that is fun in short burst’s or at a party but I do not enjoy playing the Wii for long periods of time. I don’t like the Idea of sitting down for a few hours to play a shooter or a JRPG and having to keep waggling my hands all over the place. Natal aims to remove even the waggle interaction with the wiimote and just map body movements. I don’t want to pretend to be driving just holding my hands in front of the TV (yes I know there’ll be $10 plastic accessories to help with that), but that all feels so gimmicky yo me that my interest is at zero. Honestly I was more impressed by Sonys "Magic Wand" because I could see the game potential of that (I do hate game that shoehorn sixaxis controls into PS3 games tho).

Then the thought hit me. Am I the one thats out of touch. Has gaming moved past the limitations of the controller but I’m clinging on to the old ways with dear life. Is this the Rock and Roll that I’m giving out that it just sounds like noise.

One of my arguments is that the Wii console has sold a units but its 3rd party software sales isnt great. Wii fit and games like Mario Kart, Wii Play and select 3rd party like Carnival games sell lots but not many other titles do that well, whereas the Xbox and PS3 have a must have game every month.

I hope I’m wrong, I home that there is a killer motion control game out there that will turn me around on his but right now Natal has not impressed me.

May 12, 01:09 PM

So 2 months ago a package arrived in my name and inside was this t-shirt:

I had no idea where it came from or what it was for. So i left it in case it was sent to me by mistake and someone came looking for it. So yesterday I decided to open it, and what i found written on the back was Persona 4 the game I ordered around the same time as the t-shirt arrived. Am annoyed now because its a Large and I’m playing Persona 4 and really enjoying it.

Posts

September 08, 06:58 PM


Holy crap. The Nike Mag is real—and you can score one of a very limited edition of 1500 pairs starting tonight at 11:30 PM EST on eBay.

Here’s the deal—Nike has reproduced the Mags from Back To The Future and will only sell 1500 pairs off to the highest bidders. All of the proceeds will go to the Michael J. Fox Foundation for Parkinson’s Disease Research and Google‘s Co-Founder Sergey Brin will match the bids.

The shoes will be faithful reproductions of the originals, though the power lace technology will be absent since it isn’t really ready for primetime. However, the sneakers will feature LEDs and an electroluminescent Nike logo.

Gah! I am so excited about this! And if this hasn’t got you psyched enough, check out the promo videos after the break.

By the way, you might want to check out Letterman tonight as Michael J. Fox is scheduled to appear. The timing seems to suggest that there will be some sort of announcement.

That having been said, interested parties should head on over to nikemag.eBay.com at 11:30 EST to try and score a pair. Apparently, none of the shoes will ship until each pair is sold.

(via Techcrunch)

August 08, 05:11 PM

The BBC has aerial footage of a huge blaze in the London Borough of Croydon, after violence broke out on the U.K. capital's streets for a third day. Camberwell, where I lived for years, is reportedly in a state of panic, with shops being vandalized in nearby Peckham. Sky News reports that there is now unrest in Birmingham.

The building on fire is the House of Reeves, a 140-year old furniture business.

Residents report widespread looting in Croydon's downtown, with updates appearing regularly on the the local newspaper's liveblog. One odd aspect of all this is that it's unfolding live on TV and twitter in one of the world's wealthiest and most high-tech cities, with politicians on-hand to condemn events occurring in front of their very eyes. But that seems to be all they can do about it.

Labour Party MP Diane Abbott expressed astonishment that the police were unable to prevent the continued looting: "is the Metropolitan Police telling us they can't be in two places at once?" The Guardian speculates that the Police are so accustomed to well-planned "kettling" operations that they are simply unable to cope with roaming groups who aren't filing their protest march routes. [via Mennonot]

London Mayor Boris Johnson, who had refused to cut short his vacation, has finally decided to return to the U.K., as has Prime Minister David Cameron.

The unrest was sparked after Metropolitan police shot dead 29-year-old Mark Duggan and did not contact his next of kin. The force has apologized to his relatives. Forensic evidence from the scene of the shooting is still being examined. [BBC]

July 22, 10:00 AM
See you later, space cowboy.

You have to wonder who at Capcom figured this week, the start of Comic-Con, was the right time to announce the cancellation of Mega Man Legends 3. It was a game crafted not only for fans, players who have been waiting 11 years, but by fans, as well.

It's not like Comic-Con is, you know, an entire convention dedicated to the fandom of geek entertainment.

"We are thinking about having all of you help by participating in the development of this game in a variety of different ways," said Mega Man Legends 3 director Masakazu Eguchi when the project was announced last October. "Your efforts will help us launch the rocket we are building to rescue Mega Man! Once the rocket is launched and successfully lands on Elysium, the game all of you have been working will be complete, and will usher in the release of Mega Man Legends 3!"

An early shot from Mega Man Legends 3. The prototype content was never made clear.

Comic-Con jokes aside, Capcom shouldn't be surprised by the bitter comments and ugliness after inviting fans on day one, asking them to be part of the development process. While there was always the chance that Capcom would decide to cancel the project, nothing like this had been attempted before. It was bold. Incorporating fan feedback is one thing, but to actively solicit their ideas and build them in midstream is another.

When the project was announced, Capcom made it sound like, "Hey, this is happening! Rejoice!" At the point that you're ready charge gamers to play a prototype version of the game on eShop, expectations are set.

And yet, Capcom fell back on the "oh, development" excuse when explaining the cancellation. It rang hollow--so fans pounced.

"From the outset the MML3 Project was intended to give gamers across the world insight and input into the development process," said the company this week. "Part of this process includes an assessment of whether the title will go into full production, and is based on a number of criteria with input from different sectors of the company. Unfortunately it was not felt that the Mega Man Legends 3 Project met the required criteria, and it is with regret that we must announce that the Mega Man Legends 3 Project has been cancelled, meaning that Capcom will not be releasing the Prototype or the full game."

"Assessment [is based] on a number of criteria." "Not felt [it] met the required criteria." Those are vague explanations that are understandably infuriating for fans who had invested their own personal time into this project.

The outrage has even extended to Comic-Con, which kicked off yesterday. There were rumors floating around that Capcom wasn't allowing Mega Man cosplayers into its booth, actively kicking out anyone who violated this rumored corporate policy.

"We welcome all cosplayers to our booth at Comic-Con," the company said. "Anything else you've heard is outright false."

This is...probably not the right way to respond to fans who are feeling burned.

Adding insult to injury were the bizarre explanations from Capcom Europe's Twitter account, which insinuated the fans had not put enough enthusiasm behind the project, resulting in the decision.

"We weren't asking people to do much but response to dev rooms was cool at best," said an update last night. "It's a shame the fans didn't want to get more involved :-( if we saw there was an audience for MML3 people might change minds."

Naturally, people were pissed off. This prompted Capcom Europe to quickly roll out a more nuanced explanation.

"Seems I upset some of our friends across the pond," said the retraction. "Sorry. We're not blaming anyone. Especially those that worked so hard on the Dev room. The original comment was in relation to the interaction in the Dev rooms NOT the fans who have been nothing but supportive. [...] That was a flippant answer, it was a shame lots of people didn't get involved in Dev room to devleop [sp] the game was my point."

Here's the problem with that, though. Capcom told fans they didn't have to get involved in order to show their support for Mega Man Legends 3. The evidence is found within Capcom's own videos (scrub over to 1:55):

Oh, okay! Except that's not true at all, if you believe Capcom Europe's line about Mega Man Legends 3.

Of course, the president of Capcom is not managing Capcom Europe's Twitter--it's the community team. The hyperbolic response and ensuing dogpile was a reaction to Capcom's unsatisfactory answers for why the game would never see the light of day.

Confusion over how to respond to Mega Man fans spilled over to Capcom USA, too, with vice president of strategic planning and business development Christian Svensson taking to the Capcom Unity message boards, unable to explain what happened on the Capcom Europe Twitter account.

"As far as the Capcom Europe thing, I'm not sure what that's about," said Svensson. "I do know that the European fanbase for MM [Mega Man] in general is far smaller than NA [North America] or Japan."

Capcom USA's Twitter account never referenced the comments by Capcom Europe. In fact, it never mentioned Mega Man Legend 3's cancellation at all.

Mega Man Universe, aka LittleBigMegaMan, was shown at Tokyo Game Show, then cancelled.

Svensson seemed to be grasping at straws to provide fans with hope regarding Capcom's plans, as the cancellation of Mega Man Legends 3 comes not long after the cancellation of Mega Man Universe.

"I wish I had some other nugget of MM news to share for you guys to get excited about (we had Legends to focus on when we cancelled Universe) but I'm really at a loss," he continued. "I've got nothing I can share right now. I know it seems difficult to believe (and I expect loads of neg[ative] comments after this because of that lack of information) but MM is still really important to the company as a brand."

The official line from Capcom offered little to cling to.

"Mega Man is still an important franchise within Capcom’s portfolio and we will continue to pursue opportunities to create new titles in the series," said the company.

Svensson did confirm the fan and media anger had been vocalized to Capcom Japan during his most recent weekly meeting with higher-ups, but Svensson did not indicate what, if any, kind of response he'd gotten.

Bummer feelings extended to the development community, too. Skullgirls developer Reverge Labs poked fun at Capcom Europe's insinuations regarding fan interaction and the vocal disappointment the game would never come to fruition.

"They’ll never get to play Mega Man Legends 3 because, you know, the fans didn’t make enough art or program enough of the engine," cracked the studio on its blog. "Stupid fans--here’s some art to make you feel bad for what you didn’t do."

And, lo, a single tear did run down Mega Man's cheek, upon hearing the cancellation news.

Even series co-creator Keiji Inafune couldn't help but chime in on the cancellation of the game. Mega Man Legends 3 is a game Inafune had been pushing for at Capcom for years. Inafune left the company in late October, just weeks after the initial reveal.

"The decision for the cancelation was out of my sphere, but as someone who took part in the development," he said on his personal blog, translated by Andriasang, "I'd like to convey something to the staff: I'm sorry that I couldn't be of assistance."

Inafune launched his new company, Comcept, in December of last year.

"I'm truly sorry I couldn't take part through the end," he added. "I didn't buy a 3DS for this project, but at the very least I'd like to have played the demo."

Players probably would love that, too, but Capcom has already said no.

Mega Man 10 was the last major Mega Man release. Mega Man Online, an online MMO not being developed internally at Capcom, is scheduled for sometime this year. It has not been confirmed for release outside Korea.

If you'd like to show your support, there's a Facebook group called "100,000 Strong for Bringing Back Mega Man Legends 3" that's well on its way to passing 10,000 likes on the social network.

July 24, 04:32 AM

That explains a lot. (via The Uniblog )

July 25, 10:21 AM

Well, that worked out.

June 01, 07:30 PM

A small secondary school in Ireland is doing something extraordinary -- ditching textbooks for iPads. Starting in September, St Coleman's College in the town of Claremorris in the west of Ireland will give students the option of learning from regular textbooks or specially equipped iPads, according to The Irish Times.

The school made the decision after consulting with students, teachers and parents for weeks. In the end, 96 percent of the people consulted supported the switch from books to iPads. Each iPad will be preloaded with a suite of educational apps.

Together the iPads and apps will cost €700 each, but the price will be spread across a three-year period. School principal Jimmy Finn told the Times that the value for the money was obvious. "It is a bit of a unique idea, but we have to continue to move with the times," he said. Finn also noted that the switch to the iPad isn't mandatory, and parents can choose to stick with textbooks for their children, though something tells me that if the children have it their way, the choice will clearly be the iPad.

Textbooks swapped for iPads by Irish school originally appeared on TUAW - The Unofficial Apple Weblog on Wed, 01 Jun 2011 18:30:00 EST. Please see our terms for use of feeds.

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May 22, 08:09 PM
Shared by Liam
I want to go to there


The Chuck Taylor sneakers Converse Japan is putting out for Super Mario Bros’ 25th anniversary are cool enough, but check this packaging!

Too bad Chuck Taylor’s make my feet look huger than they already are. Also, I don’t live in Japan.

(Sneaker News via Albotas)

May 11, 10:46 AM
Shared by Liam
Always been a fan of Adam and Joe. Great to see Joe getting his shot
Attack The Block
May 10, 02:35 PM
In a fairly cheeky response to the Australian ratings board's censorship of CD Projekt's The Witcher 2: Assassins of Kings, digital distributor GOG has updated its privacy policy to allow users to decide their own location when making purchases, rather than having their location tracked by IP. Shoppers living in Australia can sidestep the censorship (as well as the bizarre price hike to $69.99 AUS that came about due to "licensing issues") by setting their country of origin as ... well, just about anywhere else.

In a sly press release announcing the privacy policy change (posted after the jump), GOG Managing Director Guillaume Rambourg said the site "has always been about trusting the user," explaining, "We've come to the conclusion that there are a number of issues with using a customer's IP address to determine what offer they are being presented with from GOG.com." Well, to be fair, we'd consider "paying more money for a censored game" to be a fairly troubling issue.

Continue reading Australians might want to pick up Witcher 2 on GOG

Australians might want to pick up Witcher 2 on GOG originally appeared on Joystiq on Tue, 10 May 2011 13:35:00 EST. Please see our terms for use of feeds.

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May 05, 12:15 PM
If you've not heard the song "Like a G6" by Far East Movement, it is as stupid as it is awful, and it is incredibly fucking stupid. I don't recommend listening to it if you can help it -- especially now that there's an infinitely superior, genuinely clever, RPG-themed parody available. Thanks to Edgar N. and Sceadeau for the tip.
May 02, 09:52 PM

From the White House photo description on Flickr: "President Barack Obama and Vice President Joe Biden, along with members of the national security team, receive an update on the mission against Osama bin Laden in the Situation Room of the White House, May 1, 2011. Please note: a classified document seen in this photograph has been obscured."

Some questions and fleeting observations after viewing the larger size, some of which are picked up from Neil Mann's Twitter feed...

* There was some talk on the news wires of CIA director Leon Panetta and the National Security team watching the operation unfold, real-time, via live video. Is that what they're doing here? And how did that work?

* Are they viewing the moment of the kill, or perhaps the body?
* Wonder what that mosaic'd document was. Guesses?

* The document beneath it looks like the aerial shot of the compound one can also see on Google Earth.

* Next to Obama on the floor, there's a burn bag.

* Man next to Clinton has a "Secret Service" lanyard around his neck.

* Clinton's holding a binder that says "Top Secret Code Word NOFORN, For use in White House Sit Room only."

* They're using HP laptops.

* Ethernet, no wireless.

* Clinton's expression is particularly intense.

* Seating arrangement.


UPDATE: TIME has more context.

(Official White House Photo by Pete Souza)



UPDATE: Many photoshops will bloom. Here is one.



And below, by popular demand.







April 26, 10:16 AM
Shared by Liam
Holy crap!Holy crap!Holy crap!Holy crap!

Production in Albuquerque, New Mexico begins today

by Paul Montgomery

This morning in New Mexico, Avengering is going on. Production has begun on next year's major motion picture event, Marvel's The Avengers, directed by Joss Whedon. Here now from Marvel is the first production image, featuring some very exciting chairs. 

I wonder if the packing materials for these chairs featured a note reading: "Some assembly required." I'm so bad. 

Here's the final principal cast list from Marvel

 

"Robert Downey, Jr. (“Iron Man,” “Iron Man 2”) returns as the iconic Tony Stark/Iron Man along with Chris Hemsworth (“Thor”) as Thor, Chris Evans (“Captain America: The First Avenger”) as Captain America, Jeremy Renner (“Thor,” “The Hurt Locker”) as Hawkeye, Mark Ruffalo (“The Kids Are Alright”) as Hulk, Scarlett Johansson (“Iron Man 2”) as Black Widow, Clark Gregg (“Iron Man,” “Thor”) as Agent Phil Coulson, and Samuel L. Jackson (“Iron Man,” “Iron Man 2”) as Nick Fury.  

 

"The star studded cast of super heroes will be joined by Cobie Smulders (“How I Met Your Mother) as Agent Maria Hill of S.H.I.E.L.D., as well as Tom Hiddleston (“Wallander”) and Stellan Skarsgård (“Angels & Demons,” “Mamma Mia!”) who will both reprise their respective roles as Loki and Professor Erik Selvig from the upcoming Marvel Studios’ feature “Thor.”"

Set for release in the US on May 4, 2012, “Marvel’s The Avengers” is the first feature to be fully owned, marketed and distributed by Disney, which acquired Marvel in 2009.

Production in Albuquerque, New Mexico begins today and will eventually shift to Cleveland and New York. 

Is it next May yet? Is it this May yet? 

April 26, 09:00 AM


This full-size Lego Minifig space helmet concept from designer Jonathan Robson is intended to be a learning aid for children. As a child Robson was a Lego Club member and he attributes the comics that came in the monthly club magazine with helping him learn to read. The helmet is his way of giving back.

A life-size LEGO Space Helmet plays downloadable audio tracks for comics. The concept designed by Jonathan Robson is based on a LEGO helmet with a gold space visor. The helmet acts as a headset for listening to the audio for LEGO comics as well as a role-playing toy. Once subscribed to Audio Comic, you’ll receive the LEGO comic through the post with your activation code to download the audio onto a USB brick. Simply slot the brick into the back of the helmet, put it on and enjoy the exciting LEGO Audio comic experience! Two buttons on the side of the helmet allow to skip through pages in the audio tracks.

Again, the helmet is only a concept at this point, but it’s a cute idea. Even the instruction manual for a breadmaker would be thrilling when filtered through this helmet.

(Jonathan Robeson via DesignSpotter)

April 25, 05:50 PM
Shared by Liam
Book is now listed by bordeebook only for $976.98

A few weeks ago a postdoc in my lab logged on to Amazon to buy the lab an extra copy of Peter Lawrence's The Making of a Fly – a classic work in developmental biology that we – and most other Drosophila developmental biologists – consult regularly. The book, published in 1992, is out of print. But Amazon listed 17 copies for sale: 15 used from $35.54, and 2 new from $1,730,045.91 (+$3.99 shipping).

I sent a screen capture to the author  - who was appropriately amused and intrigued. But I doubt even he would argue the book is worth THAT much.

At first I thought it was a joke – a graduate student with too much time on their hands. But there were TWO new copies for sale, each being offered for well over a million dollars. And the two sellers seemed not only legit, but fairly big time (over 8,000 and 125,000 ratings in the last year respectively). The prices looked random – suggesting they were set by a computer. But how did they get so out of whack?

Amazingly, when I reloaded the page the next day, both priced had gone UP! Each was now nearly $2.8 million. And whereas previously the prices were $400,000 apart, they were now within $5,000 of each other. Now I was intrigued, and I started to follow the page incessantly. By the end of the day the higher priced copy had gone up again. This time to $3,536,675.57. And now a pattern was emerging.

On the day we discovered the million dollar prices, the copy offered by bordeebook was 1.270589 times the price of the copy offered by profnath. And now the bordeebook copy was 1.270589 times profnath again. So clearly at least one of the sellers was setting their price algorithmically in response to changes in the other's price. I continued to watch carefully and the full pattern emerged.

Once a day profnath set their price to be 0.9983 times bordeebook's price. The prices would remain close for several hours, until bordeebook "noticed" profnath's change and elevated their price to 1.270589 times profnath's higher price. The pattern continued perfectly for the next week.

But two questions remained. Why were they doing this, and how long would it go on before they noticed? As I amusedly watched the price rise every day, I learned that Amazon retailers are increasingly using algorithmic pricing (something Amazon itself does on a large scale), with a number of companies offering pricing algorithms/services to retailers. Both profnath and bordeebook were clearly using automatic pricing – employing algorithms that didn't have a built-in sanity check on the prices they produced. But the two retailers were clearly employing different strategies.

The behavior of profnath is easy to deconstruct. They presumably have a new copy of the book, and want to make sure theirs is the lowest priced – but only by a tiny bit ($9.98 compared to $10.00). Why though would bordeebook want to make sure theirs is always more expensive? Since the prices of all the sellers are posted, this would seem to guarantee they would get no sales. But maybe this isn't right – they have a huge volume of positive feedback – far more than most others. And some buyers might choose to pay a few extra dollars for the level of confidence in the transaction this might impart. Nonetheless this seems like a fairly risky thing to rely on – most people probably don't behave that way – and meanwhile you've got a book sitting on the shelf collecting dust. Unless, of course, you don't actually have the book….

My preferred explanation for bordeebook's pricing is that they do not actually possess the book. Rather, they noticed that someone else listed a copy for sale, and so they put it up as well – relying on their better feedback record to attract buyers. But, of course, if someone actually orders the book, they have to get it – so they have to set their price significantly higher – say 1.27059 times higher – than the price they'd have to pay to get the book elsewhere.

What's fascinating about all this is the seemingly endless possibilities for both chaos and mischief. It seems impossible that we stumbled onto the only example of this kind of upward pricing spiral – all it took were two sellers adjusting their prices in response to each other by factors whose products were greater than 1. And while it might have been more difficult to deconstruct, one can easily see how even more bizarre things could happen when more than two sellers are in the game. And as soon as it was clear what was going on here, I and the people I talked to about this couldn't help but start thinking about ways to exploit our ability to predict how others would price their books down to the 5th significant digit – especially when they were clearly not paying careful attention to what their algorithms were doing.

But, alas, somebody ultimately noticed. The price peaked on April 18th, but on April 19th profnath's price dropped to $106.23, and bordeebook soon followed suit to the predictable $106.23 * 1.27059 = $134.97. But Peter Lawrence can now comfortably boast that one of the biggest and most respected companies on Earth valued his great book at $23,698,655.93 (plus $3.99 shipping).

Michael Eisen is an evolutionary biologist at UC Berkeley and an Investigator of the Howard Hughes Medical Institute. His research focuses on the evolution and population genomics of gene regulation in flies. This post was republished from his blog.

April 14, 12:00 PM
In (slightly) less hairy movie news, Peter Jackson has just posted his first video blog from the set of The Hobbit. What struck me most while watching this was the realization of how great it is going to be to cinematically revisit Middle Earth once again. This feeling was furthered by the glimpses offered by the video -- the Rivendell set, blurred-out character designs, etc. I'm still not entirely sold on stretching The Hobbit out into two films, but those concerns were alleviated once and for all once I saw the cast assembled at Bag End. Of course this video doesn't reveal much other than last minute pre-production stuff, but it perfectly accomplishes its goal of teasing the flick and further reigniting interest in all things Tolkien. On an unrelated note, if the rest of today's posts are late, it's probably because I'm digging through my closet looking for my Lord of the Rings figures whilst humming this.
April 12, 01:38 PM
Shared by Liam
F Yeah!

I couldn't even imagine how epic it must be to have Ziggy Stardust as your father. 

Losing Darren Aronofsky was a major blow for Wolverine, but it appears the franchise is trying to rebound in a big way. 20 Century Fox has a meeting with Duncan Jones to discuss the possibility of the young director taking on Wolverine as his next project. And, this is more than just some Internet rumor, as Empire confirmed the meeting with Duncan himself. Here’s a quote that Jones gave to IGN:

"[Wolverine is] more interesting to me than Batman. A good Wolverine film could be an amazing thing."

Now, before we get too carried away, Jones is still very keen on working on his own material, most likely in the form of Mute. Mute, of course is the Blade Runner homage the director has been talking about doing for quite some time now. Still, if Fox can nab Jones that would be a major boost to a franchise that needs a strong filmmaker to step in and fill Aronofsky’s shoes. And I’m sure Jackman is pressing the studio to find a strong director to helm the project, because he is so committed to the role. He has repeatedly said the script by Christopher McQuarrie is fantastic and that he would be keeping his workout regimen up to keep his signature look for the film ready to go.   

I absolutely loved Moon and was a fan of Source Code despite it not ending when it should have. Needless to say, I think Jones would be a great fit for this one. I guess we’ll just have to wait to see if he thinks the same.

March 26, 07:09 PM
Shared by Liam
Whats Sheppard doing in eve?

This trailer came out of CCP Games' EVE Fanfest 2011 and it is amazing. It shows CCP's pre-rendered vision of how their space MMO EVE Online will interact with their upcoming console shooter Dust 514. In a nutshell, EVE players will be handling the space components of the persistent universe while console players will be fighting out the planetary ground wars.

Maybe it's because it reminds me of Mass Effect, or just because I love space battles, but the last third of the video actually gave me goosebumps. That, or it's time to put clothes on. Either way, I'll have to keep my eye out on Dust 514, because I have never been able to get into EVE -- and probably never will at this point.

EVE Fanfest 2011 is still going on, and you can check out a livestream here if it is still working by the time you read this.

EVE Online: A Future Vision trailer shows a future vision [PC Gamer]

March 25, 10:11 AM
Shared by Liam
For anyone thinking of getting one...

Guest post by James Britton

Ireland: the land of Guinness, shamrocks, leprechauns and soon - Thinner. Lighter. Faster. FaceTime. Smart Covers. 10-hour battery. Well, the Yanks have had their two-week head start, now it's our turn. It's the eve of the international launch of iPad 2 and excitement is building here in Dublin. We've got a quick preview of what to expect in Ireland for Apple's big day today.

Compu b, the only Apple Premium Reseller in Ireland and the closest thing to a bonafide Apple Store in the Republic, will have limited stocks of iPad 2 on hand from 5 PM local time today. The stores will close at 4 PM then reopen at 5 PM and there are four locations in Ireland where you can queue up: two in Dublin, one in Limerick and one in Cork. I spoke with one of the staff members in the central Dublin location on Grafton Street and he confirmed they would indeed have them. Unfortunately, he did not have any information about quantity available and was even a bit dismissive of my questions about the launch. I'll chalk that up to the fact that he was probably exhausted from dealing with the 999 other people who had similar questions.

Fortunately, their website will be updated with more details as they become available. After checks with all the major mobile phone networks, it appears Compu b is the only reseller in Ireland that will be selling the iPad 2, apart from Victoria Square in Belfast, Northern Ireland. However, it might also be worth checking HMV since they have been selling the first-gen iPad.

Pricing

Prices will start at €479 (including VAT) for the 16 GB WiFi-only iPad, all the way up to €799 for the 64 GB 3G-enabled model. Following are the current 3G data plans offered by the four major networks:

3 - 30 days, 15 GB allowance for €19.99

Meteor - 30 days, 7.5 GB allowance for €19.99

O2 - 30 days, 5 GB allowance for €20

Vodafone - 30 days, 5 GB allowance for €20

None of the plans require an activation fee, all are pay-as-go, VAT is included and bill-pay plans are available with higher data allowances. These plans are very generous, especially the one from 3. Competition is a good thing.

Keep glued to TUAW for more iPad 2 launch coverage from the Emerald Isle.

iPad 2 Ireland launch guide originally appeared on TUAW on Fri, 25 Mar 2011 09:30:00 EST. Please see our terms for use of feeds.

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March 15, 07:54 AM
For a man that spent the best part of his acting career representing a savvy dude from the future, William Shatner looks pretty well at home in the past as well. This video, dusted off from AT&T's Tech Channel archives, shows Shatner dressed in a casual tan ensemble and dropping some knowledge on the subject of microprocessors. Aside from the retro visuals and presentation, what's great about the vid is that the seemingly lavish claims about where computers could take us -- and their own move toward increasing importance, utility and ubiquity -- actually seem pretty tame in light of what we know today. Beam yourself past the break to see this golden nugget from the Bell Labs archives.

[Thanks, Dan]

Continue reading William Shatner explains what microprocessors are and do... from way back in 1976

William Shatner explains what microprocessors are and do... from way back in 1976 originally appeared on Engadget on Tue, 15 Mar 2011 07:54:00 EDT. Please see our terms for use of feeds.

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