Daniel Spencer
Posts
Updates
-
@RuthMcEvoy no worries, you should have stuck around and I would have introduced you to a few up and coming graduates
-
Looking forward to the Irish School of Animation's graduate showcase tonight in the IFI - http://t.co/Mmyelzp2
-
Calls for Science Gallery's new exhibit 'Game' - http://t.co/WxezTXUB
-
Home time http://t.co/uyQnP93R
-
@superhilbo nah exhibition in a couple of weeks and the place is being converted from old primary school to imoca gallery space
-
Red rock http://t.co/ye0a79sa
-
@x_ToAFriend sweet, thanks. Hope to make it
-
@x_ToAFriend also where?
-
@x_ToAFriend what date is it on? i've seen no publicity nor got an invite
-
@x_ToAFriend sympathies
-
@PiratePivo yeah I'd say so. I'd say I'll be in there saturday and sunday
-
new patch and set up is flawless........now just waiting for the building to get electricity for install
-
If only fantasy football was back on the tele http://t.co/60lcrPdg
-
@ClarabelleBurke hope set up is going well. is there electricity in the space yet? Thanks Clara (^_^)
-
@PiratePivo how come?
-
@PiratePivo what's the 5th?
Profile
Summary
I am co-founder & Director of Pegbar, the Irish Animation Networking Event and website http://pegbar.ie
I have also returned to education to take some time out to question the nature of storytelling, the relationship of virtual and visual storytelling, as well as, the increasing mediation of culture in animation and art.
Experience
- Oct 2011 - PresentProducer / Giant Creative
- Oct 2008 - PresentFounder and Director / Pegbarof 'Pegbar'. Pegbar is a popular networking event and resource tool for animation artists in Ireland. Within Pegbar I conduct a number of youth workshops around the country. I also write articles and conduct interviews with famous animation artists, for Pegbar's popular blog.
- Feb 2012 - PresentIllustrator / CrowdScannerIllustrations Created for Crowdscanner's new innovative app 'People Hunt'
- Sept 2011 - PresentAssociate Lecturer / Dublin City UniversityLecturing Cinema 4d modeling and Animation Skills
- Sept 2010 - PresentAnimation Moderator / Pivot DublinAnimation Moderator for Pivot Dublin, a bid to make Dublin a Design capital of the world by 2010
- Feb 2010 - PresentAnimation Researcher / Screen Directors Guild of IrelandAnimation Researcher and Blogger for the Screen Directors Guild of Ireland http://sdgi.ie
- Sept 2011 - PresentGuest Lecturer / Trinity College Dublin Film SocietyLecturing animation history, principles and theory for semester 1
- Jun 2011 - PresentAsset Creation & Animation / Cellplay Networks Ltd.Creating Assets & Design for Cellplay
- Oct 2011 - PresentCharacter Illustrator / CrowdscannerCreating Multiple characters for Crowdscanner Apps
- Oct 2010 - PresentAssets Creation and Animation / Cellplay Networks Ltd.Creating Assets and Animation for Games at Cellplay Networks Ltd
- Apr 2011 - PresentCharacter Illustrator / Crowd ScannerCreating Character Illustrations for the Mindfield People Hunt App - http://mindfield.ie/2011/04/mindfield-people-hunt/
- Jan 2011 - PresentGuest Lecturer / Trinity College DublinGuest lecturing Animation Theory 1 hour a week Jan 2011 - Apr 2011
- Jan 2011 - PresentArtistic Direction / Toon Brothers I.P. LimitedTo revamp characters, interpret story, create storyboards and lead a small team of animators to create a 90sec trailer. http://toon.ie
- Aug 2010 - Presentpart time 3d Lecturer, / Dublin City UniversityLecturing 3rd year students on the Multimedia Degree course. To teach them a useful understanding of 3d modeling and animation with Cinema 4d.
- Sept 2010 - PresentFlash Animator / Client:Brent PopeCreating a Flash Animated Promotional Video for the client's project.
- Sept 2010 - PresentAnimation Moderator / Pivot DublinAnimation Moderator for Pivot Dublin, a bid to make Dublin a Design capital of the world by 2010
- Aug 2009 - PresentFreelance work / Toon Bros I.P. Limitedto design Toon Bros concepts as multilevel products ready for marketing.
- Mar 2006 - PresentDesign and Lab Technician / KadunaIn and out of part time and full time work within Kaduna's 'Magners Photolab' Poster & Leaflet Design, Photo Restoration Work and Lab Tech work.
- Mar 2010 - PresentFreelance Interactive Flash Review and Edit / Kavaleer ProductionsFreelance Interactive Flash Review and Edit
- Jan 2010 - PresentFreelance Director & Production Manager / All My KitI lead a small team of animation artists to create an advert & animation for the launch presentation of allmykit.com, as well as online content. Other duties involved, animation, film making, editing, effects and photography.
- Feb 2010 - PresentFreelance Animation Effects / El Zorrero FilmsAnimated Effects for Filmed Sequences. I lead a small team of 3 animation artists to complete this project.
- Jan 2010 - PresentPart Time Lecturer / Bonnybrook Youthreach VECPart Time Lecturer in Bonnybrook Youthreach VEC, conductiong Animation and Visual Storytelling workshops.
- Sept 2009 - Presentpart time lecturer / Dublin City UniversityPart time lecturing in 3d Modelling and Animation.
- Feb 2009 - PresentSupervisor / Irish School of AnimationSupervising for students in the Irish School of Animation, Ballyfermot College of Further Education. Duties included supervising and assisting students with their project.
- Dec 2008 - PresentClean Up Artist / Team DADDYclean up artist on Change.ie's ad's
- Dec 2008 - PresentFlash Developer and Animator / MedMediaTo develop and animate flash e-cards.
- Feb 2006 - PresentAnimation Artist / FreelanceJust email me for full details of my freelance work
Education
-
2010 - 2012National College of Art and DesignMA in Art in the Digital WorldActivities: ADW
-
2006 - 2008Ballyfermot College of Further EducationAdvanced Diploma in Animation, Interactive Technology, Video Graphics and Special EffectsActivities: Irish School of Animation
-
2006 - 2008The University of DundeeBA Hons in AnimationActivities: Animation and Film Society, Unofficial Hurling Society
-
2003 - 2006Colaiste DhulaighHND BA Hons; 2008 Advanced Diploma in Animation
- Killester College
Additional Information
Posts
Good Night Everybody - The Ultimate Innuendos and Adult Jokes of Animaniacs (by TammieRD)
Audio
Posts
GAME
A FLAGSHIP INTERACTIVE EXHIBITION EXPLORING THE FUTURE OF PLAY FROM SCIENCE GALLERY TRINITY COLLEGE DUBLIN
Call for Proposals
Science Gallery at Trinity College Dublin, Ireland is seeking proposals for an upcoming major exhibition GAME
Call Opens: Wed 23rd May 2012
Call Closes: Monday 2nd July 2012
Exhibition duration: 26 October 2012 – 18th January 2013
See call at http://www.sciencegallery.com/game
Calling all gamers from casual to hardcore, newbies and retrogamers, data nerds, hobbyists, artists, scientists, tech geeks, edgy engineers and serious gamers, Science Gallery is seeking proposals for its major 2012 exhibition GAME launching in October 2012, during Dublin’s tenure as European City of Science.
With global industry sales predicted to reach $68.4 billion this year, the games industry has overtaken all other entertainment industries in the last ten years. An average UK gamer is 23 years old, has been playing games for over ten years and spends on average 11 hours per week playing games. Ireland is rapidly emerging as a global hub for animation and games with many of the leading software and middleware developers located here.
GAME at Science Gallery will explore the multifaceted world of gaming from the technology and design behind games to gaming and society and the history of games. Jane McGonigal in her book “Reality is broken” argues that games can make us better and that by harnessing what game developers have learnt about optimizing human experience we can develop games that can tackle some of the major issues of the 21st century from depression and obesity to making people more socially connected. GAME at Science Gallery will explore the amazing potential of games and offer opportunities to visitors to engage in numerous aspects of this theme, even creating their very own game during a visit.
GAME will ask why people play games? How do our brains respond to games? What makes a game compelling? What will the future of gaming look like? How can we harness games for good?
GAME is Science Gallery’s end of year exhibition for 2012. We are interested in receiving proposals for exhibits, events and workshops along the following themes,
- Game Technology from state of the art physics, graphics, animation and audio to augmented reality to cutting edge interfaces to neuro-gaming
- Game Design from the art of games, to the mechanics of games and game narratives and storytelling
- Games & Society from gamification to competitive games to the psychology of gaming and serious games to gaming as a professional sport to the opportunity for gaming to make us better
- History of Games from Spacewar! to the first home consoles to speculative pieces exploring the future of gaming
- Game production and the business of games – what do game designers consider in developing a new game, how do games make money and what are the new trends in this growing market?
GAME objectives
- To engage young adult visitors to GAME not merely as consumers of games, but as potential game creators;
- To inspire visitors with the opportunities in the games sector;
- To provide an engaging experience of the creative process of game design and development;
- To provide exciting experiences of current trends and future directions in games (mobile/social games, neuro-gaming, AR, etc);
- To provoke critical engagement with games and game-culture and “gamification”;
- To highlight the different skills (art, science, design, storytelling, strategy) involved in game creation
- To impact over 50,000 visitors on-site during the 3 month exhibition run and over 100,000 visitors online (through key online-only elements)
- To work with key games industry and research partners and EI/IDA to highlight Ireland’s position as a potential hub for games industry
- To help put Ireland on the map for games with key international audiences including game industry, investors, tech community through significant national and international media coverage for GAME and its participants
- To host high impact events, workshops and demos during the course of GAME for young adult, educational and industry/investor audiences
- To inspire more young people to take an interest in computer science, physics and mathematics and to motivate them to develop their skills in these areas
Curator and Advisors:
GAME will be curated by Steve Collins, Founder of Swrve and previously co-founder of Havok and Kore, Mads Haahr a lecturer in Trinity College Dublin’s Department of Computer Science with a focus on computer game studies, mobile and ubiquitous computing and self organizing systems, Dylan Collins, Founder of Fight My Monster and previously Demonware and JOLT and Michael John Gorman, the Founding Director of Science Gallery and Adjunct Professor of Creative Technologies at Trinity College Dublin.
How to submit a proposal:
To submit your proposal, please follow the link the submissions page http://opencall.sciencegallery.com/
If you need any help, please email help@sciencegallery.com.
Please feel free to forward this e-mail and link to other forums and individuals and do please contact us at vicky.lee@sciencegallery.com, if you would like to suggest projects or people for the exhibition.
About Science Gallery:
Science Gallery (www.sciencegallery.com) is a dynamic new model for public engagement at the interface between science and the arts which has rapidly achieved significant international profile since its launch in Dublin in 2008. Science Gallery is an initiative of Trinity College Dublin with support from the Wellcome Trust, our Science Circle of Dell, Google, ICON, NTR Foundation, and PACCAR. Science Gallery is also supported by the Department of Arts, Heritage and the Gaeltacht and Science Foundation Ireland. Sponsors during 2012 include Intel, IBM and Dublin City Council.
Monster Animation are currently seeking a Flash Animator to join our creative team for new preschool production, Cosmo. An excellent standard of animation and thorough knowledge of Flash essential. Must be able to work in a fast paced team environment. Immediate start, with a contract that will run to end of November.
Please send CVs and showreel to roxy@monsteranimation.ie by the 18th of May.
Following on the success and popularity of the first two Animation Networking Events, Lindsay J Sedgwick is organising a third on April 30th.
“I started this series of events to bring writers and animation directors together and see if we can collaborate creatively on various projects from shorts to features to series or, even, books. There was much creativity and positive energy in the Screening Room at the first two events of the group that will now be known as the “Creatives in Animation Network” or CAN.
“Something good will come from this group, which continues to grow. A Facebook Page is the next step to allow everyone to network on-line. As before and thanks to the Screen Directors’ Guild of Ireland, it will take place in the Guild’s wonderful Screening Room. The next stage will be a separate Facebook Page for the group so networking can continue online.”
If you want to be part of the network and/ or come along on Monday, contact Lindsay at ljsedgwick66@gmail.com
Schedule announced for ‘Focus on Animation’
The schedule has been announced for MEDIA Desk Ireland’s event Focus on Animation which is taking place on Monday April 30th in the Lighthouse Cinema in Smithfield.
The event will run from 9.30am until 3pm – Registration is from 9am. This is an ideal opportunity to meet with other animation producers, national funders and European and national broadcasters.
Schedule for ‘Focus on Animation’
9am – Registration (with Tea & Coffee)
9.30am – Domestic Funding panel
James Hickey, BSÉ/IFB
Ciarán Kissane, BAI
Sheila de Courcy, RTÉ
John O’Neill, Revenue Commissioners
10.30am – European Broadcasting Panel
Sheila de Courcy, RTÉ – Chair
Jackie Edwards, CBeebies
Dörte Hanke, WDR
Alix Wiseman, Aardman Animation
11.30am – Tea & Coffee
11.45am – Cian Corbett,
Socialmedia.ie
‘Social Media Mashup (Using Social Media effectivly to market your Animation project)’
12.30pm – Lunch
2pm – Alix Wiseman,
Head of Sales and Acquisitions, Aardman Animation
‘Selling Animation in the Global Market’
If you would like to attend and have yet to register, please email info1@mediadesk.ie by Thursday April 26th.
Further information on the event can be found at http://www.mediadeskireland.ie/upcoming_events.php
If you are interested in any of these roles please submit your CV and the relevant application form to jobs@brownbagfilms.com, clearly specifying which position you are applying for.
We are always looking for freelance Story Board Artists and 2D Set Designers. Please submit your CV and showreel to jobs@brownbagfilms.com
There is a day of animation happening in the IFI – Saturday the 14th of April
The day will comprise screenings, panel discussions, meeting the animators and new work.
11.00: A special programme of shorts curated by animator Steve Woods for the Annecy International Animated Film Festival 2012.
12.45pm – 1.45pm: Panel Discussion on Animation in Ireland Chair: Gareth Lee, BCFE Programme Leader in Animation. Panel includes: Steve Woods, Sheila De Courcy, Dan Spencer, Nora Twomey, Gerard O’Rourke, Emma Scott (IFB) and special guest Seamus Malone, graduate BCFE and supervising animator, Aardman Animation.
2.30pm – 3.30pm: New voices in Irish Animation showcasing their work. Presentations from Giant Creative, Adrien Merigeau, Damien O’Connor (Brown Bag).
4pm: Putting Irish animation in a broader international context, David Sproxton, producer and co-founder of Aardman Animations will introduce the studio’s latest feature, The Pirates! In An Adventure with Scientists (2D). Please note this is a free screening open to all.
Booking essential – please contact our Box Office on 01 679 3477. Evening course attendees are entitled to free passes to this full day of events. Please call Sharon Corrigan on 01 679 5744 or email scorrigan@irishfilm.ie to confirm. Tickets for non-attendees are €8 for the 11.00 – 15.00 events. The 16.00 screening and presentation are FREE but ticketed to all.
Life Drawing for Animators
Niall Laverty
30 April – 28 May (No class on 7 May for Bank Holiday)
Mondays, 7-9 pm
191 Pearse Street
This 4-week course is designed to show students and professionals how to apply
animation principles to life drawing to enhance their character design and animation.
The focus is on gesture drawing – the dynamic and emotional response to the body
language of the figure, creating rhythm and visual balance using graphic principles
and movement analysis.
Content:
- Week 1:
Gesture Drawing 1
Line of Action - Week 2:
Gesture Drawing 2
Basic Shapes - Week 3:
Graphic Principles
Straights and Curves - Week 4:
Movement Drawing
Anticipation/Action/Reaction
Pricing: €10 public / €5 Trinity student.
Booking strongly advised as places are limited.
Regards,
Mobile – 087 2171870
[dan-yuhl] [spen-sir]