Daniel Spencer

Profile

Producer at Giant Creative
Animation | Ireland, IE

Summary

I am Producer in Giant Creative.

I am co-founder & Director of Pegbar, the Irish Animation Networking Event and website http://pegbar.ie

I have also returned to education to take some time out to question the nature of storytelling, the relationship of virtual and visual storytelling, as well as, the increasing mediation of culture in animation and art.
Specialties: animation, classical effects, flash, cinema 4d, adobe suite, creative ideas, production management, team player, hard worker, concept, editing.

Experience

  • Oct 2011 - Present
    Producer / Giant Creative
  • Oct 2008 - Present
    Founder and Director / Pegbar
    of 'Pegbar'. Pegbar is a popular networking event and resource tool for animation artists in Ireland. Within Pegbar I conduct a number of youth workshops around the country. I also write articles and conduct interviews with famous animation artists, for Pegbar's popular blog.
  • Feb 2012 - Present
    Illustrator / CrowdScanner
    Illustrations Created for Crowdscanner's new innovative app 'People Hunt'
  • Sept 2011 - Present
    Associate Lecturer / Dublin City University
    Lecturing Cinema 4d modeling and Animation Skills
  • Sept 2010 - Present
    Animation Moderator / Pivot Dublin
    Animation Moderator for Pivot Dublin, a bid to make Dublin a Design capital of the world by 2010
  • Feb 2010 - Present
    Animation Researcher / Screen Directors Guild of Ireland
    Animation Researcher and Blogger for the Screen Directors Guild of Ireland http://sdgi.ie
  • Sept 2011 - Present
    Guest Lecturer / Trinity College Dublin Film Society
    Lecturing animation history, principles and theory for semester 1
  • Jun 2011 - Present
    Asset Creation & Animation / Cellplay Networks Ltd.
    Creating Assets & Design for Cellplay
  • Oct 2011 - Present
    Character Illustrator / Crowdscanner
    Creating Multiple characters for Crowdscanner Apps
  • Oct 2010 - Present
    Assets Creation and Animation / Cellplay Networks Ltd.
    Creating Assets and Animation for Games at Cellplay Networks Ltd
  • Apr 2011 - Present
    Character Illustrator / Crowd Scanner
    Creating Character Illustrations for the Mindfield People Hunt App - http://mindfield.ie/2011/04/mindfield-people-hunt/
  • Jan 2011 - Present
    Guest Lecturer / Trinity College Dublin
    Guest lecturing Animation Theory 1 hour a week Jan 2011 - Apr 2011
  • Jan 2011 - Present
    Artistic Direction / Toon Brothers I.P. Limited
    To revamp characters, interpret story, create storyboards and lead a small team of animators to create a 90sec trailer. http://toon.ie
  • Aug 2010 - Present
    part time 3d Lecturer, / Dublin City University
    Lecturing 3rd year students on the Multimedia Degree course. To teach them a useful understanding of 3d modeling and animation with Cinema 4d.
  • Sept 2010 - Present
    Flash Animator / Client:Brent Pope
    Creating a Flash Animated Promotional Video for the client's project.
  • Sept 2010 - Present
    Animation Moderator / Pivot Dublin
    Animation Moderator for Pivot Dublin, a bid to make Dublin a Design capital of the world by 2010
  • Aug 2009 - Present
    Freelance work / Toon Bros I.P. Limited
    to design Toon Bros concepts as multilevel products ready for marketing.
  • Mar 2006 - Present
    Design and Lab Technician / Kaduna
    In and out of part time and full time work within Kaduna's 'Magners Photolab' Poster & Leaflet Design, Photo Restoration Work and Lab Tech work.
  • Mar 2010 - Present
    Freelance Interactive Flash Review and Edit / Kavaleer Productions
    Freelance Interactive Flash Review and Edit
  • Jan 2010 - Present
    Freelance Director & Production Manager / All My Kit
    I lead a small team of animation artists to create an advert & animation for the launch presentation of allmykit.com, as well as online content. Other duties involved, animation, film making, editing, effects and photography.
  • Feb 2010 - Present
    Freelance Animation Effects / El Zorrero Films
    Animated Effects for Filmed Sequences. I lead a small team of 3 animation artists to complete this project.
  • Jan 2010 - Present
    Part Time Lecturer / Bonnybrook Youthreach VEC
    Part Time Lecturer in Bonnybrook Youthreach VEC, conductiong Animation and Visual Storytelling workshops.
  • Sept 2009 - Present
    part time lecturer / Dublin City University
    Part time lecturing in 3d Modelling and Animation.
  • Feb 2009 - Present
    Supervisor / Irish School of Animation
    Supervising for students in the Irish School of Animation, Ballyfermot College of Further Education. Duties included supervising and assisting students with their project.
  • Dec 2008 - Present
    Clean Up Artist / Team DADDY
    clean up artist on Change.ie's ad's
  • Dec 2008 - Present
    Flash Developer and Animator / MedMedia
    To develop and animate flash e-cards.
  • Feb 2006 - Present
    Animation Artist / Freelance
    Just email me for full details of my freelance work

Education

  • 2010 - 2012
    National College of Art and Design
    MA in Art in the Digital World
    Activities: ADW
  • 2006 - 2008
    Ballyfermot College of Further Education
    Advanced Diploma in Animation, Interactive Technology, Video Graphics and Special Effects
    Activities: Irish School of Animation
  • 2006 - 2008
    The University of Dundee
    BA Hons in Animation
    Activities: Animation and Film Society, Unofficial Hurling Society
  • 2003 - 2006
    Colaiste Dhulaigh
    HND BA Hons; 2008 Advanced Diploma in Animation
  • Killester College

Additional Information

Honors:
Festivals and Screenings 2012 - Conversations Installation in the Irish Museum of Contemporary Art. 2009 - Short Film 'Where Treetops Glisten' I wrote, animated and directed was chosen to showcase on 'Private View UK' DVD under the Carousel Art House section. 2008 - Short Film 'Where Treetops Glisten' chosen to broadcast on Buzz TV and AWN TV. 2007 - Short Film 'Oscailt', to which I was producer and concept artist, was screened in I.F.I and broadcast on DC TV 2006 - Short Film 'Finnegans Lament', I wrote, animated and directed was selected to screen at the Kerry Film Festival.
Interests:
Animation, Painting, Comics, Film, near any visual story telling

Posts

How to Hide a Secret Code in an Audio File (by lifehacker)

Good Night Everybody - The Ultimate Innuendos and Adult Jokes of Animaniacs (by TammieRD)

Animation School - AnimSchool Webcast: Jeff Gabor, Part 3 (by AnimSchool)

kaeloo et si on jouait au journal télé (by myiou1)

TateShots: Kusama’s Obliteration Room (by tate)

Pilote Tout en Haut du Monde / Longway North (by Sacrebleu Productions)

Good Books - Metamorphosis (by Buck)

Kinect Point Cloud demo in Processing (by shiffman)

touched echo (by Markus Kison)

Moullinex - Catalina (by Moullinex)

The City of Samba (by keithloutit)

Realigning My Thoughts on Jasper Johns (intro) (by c71123)

great opening titles(by Hyde5376)

Audio

Posts

May 23, 11:17 AM

GAME

A FLAGSHIP INTERACTIVE EXHIBITION EXPLORING THE FUTURE OF PLAY FROM SCIENCE GALLERY TRINITY COLLEGE DUBLIN

Call for Proposals

Science Gallery at Trinity College Dublin, Ireland is seeking proposals for an upcoming major exhibition GAME

Call Opens: Wed 23rd May 2012

Call Closes: Monday 2nd July 2012

Exhibition duration: 26 October 2012 – 18th January 2013

See call at http://www.sciencegallery.com/game

Calling all gamers from casual to hardcore, newbies and retrogamers, data nerds, hobbyists, artists, scientists, tech geeks, edgy engineers and serious gamers, Science Gallery is seeking proposals for its major 2012 exhibition GAME launching in October 2012, during Dublin’s tenure as European City of Science.

With global industry sales predicted to reach $68.4 billion this year, the games industry has overtaken all other entertainment industries in the last ten years. An average UK gamer is 23 years old, has been playing games for over ten years and spends on average 11 hours per week playing games. Ireland is rapidly emerging as a global hub for animation and games with many of the leading software and middleware developers located here.

GAME at Science Gallery will explore the multifaceted world of gaming from the technology and design behind games to gaming and society and the history of games. Jane McGonigal in her book “Reality is broken” argues that games can make us better and that by harnessing what game developers have learnt about optimizing human experience we can develop games that can tackle some of the major issues of the 21st century from depression and obesity to making people more socially connected. GAME at Science Gallery will explore the amazing potential of games and offer opportunities to visitors to engage in numerous aspects of this theme, even creating their very own game during a visit.

GAME will ask why people play games? How do our brains respond to games? What makes a game compelling? What will the future of gaming look like? How can we harness games for good?

GAME is Science Gallery’s end of year exhibition for 2012. We are interested in receiving proposals for exhibits, events and workshops along the following themes,

  • Game Technology from state of the art physics, graphics, animation and audio to augmented reality to cutting edge interfaces to neuro-gaming
  • Game Design from the art of games, to the mechanics of games and game narratives and storytelling
  • Games & Society from gamification to competitive games to the psychology of gaming and serious games to gaming as a professional sport to the opportunity for gaming to make us better
  • History of Games from Spacewar! to the first home consoles to speculative pieces exploring the future of gaming
  • Game production and the business of games – what do game designers consider in developing a new game, how do games make money and what are the new trends in this growing market?


GAME objectives

  • To engage young adult visitors to GAME not merely as consumers of games, but as potential game creators;
  • To inspire visitors with the opportunities in the games sector;
  • To provide an engaging experience of the creative process of game design and development;
  • To provide exciting experiences of current trends and future directions in games (mobile/social games, neuro-gaming, AR, etc);
  • To provoke critical engagement with games and game-culture and “gamification”;
  • To highlight the different skills (art, science, design, storytelling, strategy) involved in game creation
  • To impact over 50,000 visitors on-site during the 3 month exhibition run and over 100,000 visitors online (through key online-only elements)
  • To work with key games industry and research partners and EI/IDA to highlight Ireland’s position as a potential hub for games industry
  • To help put Ireland on the map for games with key international audiences including game industry, investors, tech community through significant national and international media coverage for GAME and its participants
  • To host high impact events, workshops and demos during the course of GAME for young adult, educational and industry/investor audiences
  • To inspire more young people to take an interest in computer science, physics and mathematics and to motivate them to develop their skills in these areas

Curator and Advisors:

GAME will be curated by Steve Collins, Founder of Swrve and previously co-founder of Havok and Kore, Mads Haahr a lecturer in Trinity College Dublin’s  Department of Computer Science with a focus on computer game studies, mobile and ubiquitous computing and self organizing systems, Dylan Collins, Founder of Fight My Monster and previously Demonware and JOLT and Michael John Gorman, the Founding Director of Science Gallery and Adjunct Professor of Creative Technologies at Trinity College Dublin.

How to submit a proposal:

To submit your proposal, please follow the link the submissions page http://opencall.sciencegallery.com/

If you need any help, please email help@sciencegallery.com.

Please feel free to forward this e-mail and link to other forums and individuals and do please contact us at vicky.lee@sciencegallery.com, if you would like to suggest projects or people for the exhibition.

 

About Science Gallery:

Science Gallery (www.sciencegallery.com) is a dynamic new model for public engagement at the interface between science and the arts which has rapidly achieved significant international profile since its launch in Dublin in 2008. Science Gallery is an initiative of Trinity College Dublin with support from the Wellcome Trust, our Science Circle of Dell, Google, ICON, NTR Foundation, and PACCAR.  Science Gallery is also supported by the Department of Arts, Heritage and the Gaeltacht and Science Foundation Ireland.  Sponsors during 2012 include Intel, IBM and Dublin City Council.

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May 21, 11:06 AM

Irish School of Animation, Graduate Showcase 2012.

Irish Film Institute, 6 Eustace Street, Dublin 2.

23rd May 2012, Wednesday, 7pm.

 

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May 03, 07:21 AM

Treehouse Republic are looking to talk to any Toon Boom Generalists out there.

There is a possibility that they will be hiring Toon Boom asset creators and animators.

To find out more get in contact with

dale@treehouserepublic.com

 

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May 03, 07:12 AM

Monster Animation are currently seeking a Flash Animator to join our creative team for new preschool production, Cosmo. An excellent standard of animation and thorough knowledge of Flash essential. Must be able to work in a fast paced team environment. Immediate start, with a contract that will run to end of November.

Please send CVs and showreel to roxy@monsteranimation.ie by the 18th of May.

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April 26, 06:07 AM

Following on the success and popularity of the first two Animation Networking Events, Lindsay J Sedgwick is organising a third on April 30th.

“I started this series of events to bring writers and animation directors together and see if we can collaborate creatively on various projects from shorts to features to series or, even, books. There was much creativity and positive energy in the Screening Room at the first two events of the group that will now be known as the “Creatives in Animation Network” or CAN.

“Something good will come from this group, which continues to grow. A Facebook Page is the next step to allow everyone to network on-line. As before and thanks to the Screen Directors’ Guild of Ireland, it will take place in the Guild’s wonderful Screening Room. The next stage will be a separate Facebook Page for the group so networking can continue online.”

If you want to be part of the network and/ or come along on Monday, contact Lindsay at ljsedgwick66@gmail.com

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April 26, 03:14 AM

Schedule announced for ‘Focus on Animation’

The schedule has been announced for MEDIA Desk Ireland’s event Focus on Animation which is taking place on Monday April 30th in the Lighthouse Cinema in Smithfield.
The event will run from 9.30am until 3pm – Registration is from 9am. This is an ideal opportunity to meet with other animation producers, national funders and European and national broadcasters.

Schedule for ‘Focus on Animation’

9am – Registration (with Tea & Coffee)

9.30am – Domestic Funding panel

James Hickey, BSÉ/IFB
Ciarán Kissane, BAI
Sheila de Courcy, RTÉ
John O’Neill, Revenue Commissioners

10.30am – European Broadcasting Panel
Sheila de Courcy, RTÉ – Chair
Jackie Edwards, CBeebies
Dörte Hanke, WDR
Alix Wiseman, Aardman Animation

11.30am – Tea & Coffee

11.45am – Cian Corbett,
Socialmedia.ie
Social Media Mashup (Using Social Media effectivly to market your Animation project)’

12.30pm – Lunch

2pm – Alix Wiseman,
Head of Sales and Acquisitions, Aardman Animation
‘Selling Animation in the Global Market’

If you would like to attend and have yet to register,  please email info1@mediadesk.ie by Thursday April 26th.

Further information on the event can be found at http://www.mediadeskireland.ie/upcoming_events.php

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April 24, 11:08 AM
Brown Bag Films are looking for new talent!
Brown Bag Films are currently recruiting animation and production professionals to work on our slate of hit TV series.

If you are interested in any of these roles please submit your CV and the relevant application form to jobs@brownbagfilms.com, clearly specifying which position you are applying for.

We are always looking for freelance Story Board Artists and 2D Set Designers. Please submit your CV and showreel to jobs@brownbagfilms.com

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April 03, 06:47 AM

There is a day of animation happening in the IFI – Saturday the 14th of April

The day will comprise screenings, panel discussions, meeting the animators and new work.

11.00: A special programme of shorts curated by animator Steve Woods for the Annecy International Animated Film Festival 2012.

12.45pm – 1.45pm: Panel Discussion on Animation in Ireland Chair: Gareth Lee, BCFE Programme Leader in Animation. Panel includes: Steve Woods, Sheila De Courcy, Dan Spencer, Nora Twomey, Gerard O’Rourke, Emma Scott (IFB) and special guest Seamus Malone, graduate BCFE and supervising animator, Aardman Animation.

2.30pm – 3.30pm: New voices in Irish Animation showcasing their work. Presentations from Giant Creative, Adrien Merigeau, Damien O’Connor (Brown Bag).

4pm: Putting Irish animation in a broader international context, David Sproxton, producer and co-founder of Aardman Animations will introduce the studio’s latest feature, The Pirates! In An Adventure with Scientists (2D). Please note this is a free screening open to all.

Booking essential – please contact our Box Office on 01 679 3477. Evening course attendees are entitled to free passes to this full day of events. Please call Sharon Corrigan on 01 679 5744 or email scorrigan@irishfilm.ie to confirm. Tickets for non-attendees are €8 for the 11.00 – 15.00 events. The 16.00 screening and presentation are FREE but ticketed to all.

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April 03, 06:17 AM

Last Friday, Giant Creative’s ‘The Last Train’ picked up the Digital Media Award for best use on Animation in a campaign.

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April 02, 09:42 AM

Life Drawing for Animators

Niall Laverty
30 April – 28 May (No class on 7 May for Bank Holiday)
Mondays, 7-9 pm
191 Pearse Street

This 4-week course is designed to show students and professionals how to apply
animation principles to life drawing to enhance their character design and animation.
The focus is on gesture drawing – the dynamic and emotional response to the body
language of the figure, creating rhythm and visual balance using graphic principles
and movement analysis.

Content:

  • Week 1:
    Gesture Drawing 1
    Line of Action
  • Week 2:
    Gesture Drawing 2
    Basic Shapes
  • Week 3:
    Graphic Principles
    Straights and Curves
  • Week 4:
    Movement Drawing
    Anticipation/Action/Reaction

Pricing: €10 public / €5 Trinity student.
Booking strongly advised as places are limited.

Regards,

Niall Laverty

Mobile – 087 2171870

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Dan·iel·Spen·cer 
[dan-yuhl] [spen-sir]
–noun
1. Just a crazy kid with a good heart and no sense of reality, who's entire world view is at stake.

2. an Animation Artist, currently working on Independent Projects as well as working professionally within the Games Industry.
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